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- Hacker v4.0 - Originaly by Patrick Baker, modified by Bob Maple
-
- Please report any bugs to The Back Burner BBS, 303-697-1225 (2400)
- or 303-697-8156 (v.42/v.42bis--HST), or write to P.O. Box 22, Morrison
- CO, 80465. For updates, call The Back Burner BBS.
-
- This PFile and all it's files and modules are authorized to be run
- on LEGAL C-Net AMIGA systems only. It is to only be re-distributed
- to other legal owners, in it's original archive, with no modifications
- present. You may modify this file however you like for your own
- personal use but it must be distributed in it's original form.
-
- I do not claim the fame on this game. As said, this game was orignaly
- written by Patrick Baker, and I merely optimized it and modified it.
-
- TO USE:
-
- First off, let me start out by saying that this game is significantly smaller
- than when it was in it's original state; that would be v2.5. It is now about
- half of it's original size, so a lot more people should be able to use it.
- In my own experiments, I've found that the program takes about 320k to run
- totaly; it starts out as less but the more you play the more it takes. So if
- you don't have that much memory free when all your BBS junk is loaded, then
- stop right here. I'm not sure exactly how to make it a little more memory
- stingy, but significantly reducing the size of the game has helped.
-
- ---
-
- Start off by deciding where you want this to go. After you do that,
- copy "Hacker4.0", and the Hacker directory to wherever you decided.
- Then, add it in the corresponding PFiles directory:
-
- Title of item : Hacker4.0
- Subdirectory? : No
- PROGRAM file? : Yes
- AREXX program? : Yes
- Access (all) : **This is up to you**
- Description : Hacker v4.0
- Date +/-/*=now :
- Days to keep :
- MCI environ (0):
- Exclusive use? : Yes
-
- After you do that, load up your favorite text editor and load up the
- HACKER4.0 main file. You're going to have to edit some pathnames.
- You should see:
-
- save = 'PFiles:MultiPlayer/Hacker/' /* Main path for all Hacker files */
- play = save'Players/' /* Where user files are stored */
-
- plus a bunch of more lines of paths and stuff. You only need to edit the
- first one (save), and direct Hacker where to look for it's files. NOTE:
- If you are putting it inside a directory, the path MUST end in a '/'! In
- other words, if it was just PFILES:, thats ok.. but PFILES:Games is not;
- it must be PFILES:Games/. You also need to edit the "minbytes" variable
- at the end of all the pathnames. This is the amount of memory in bytes that
- MUST be free at all times while the game is running.. This just gives you
- a little leeway so that normal BBS operations have memory to run (like
- other ports, for example).
-
- Thats all there is to it. PLEASE call my BBS or write and report any bugs
- you have found, what you did to cause them, or any options you would like
- to see put in.
-
- Now go read the docs so you know a little how the game works, and what you
- can and cannot do to it. (SysopDocs.TXT in the Hacker directory)
-
- -Bob Maple/The Brazilian
-
- 303-697-1225, 24Hrs, 300-2400MNP
- 303-697-8156, 24Hrs, 2400-9600HST
-